Голосовые команды ОТА

Тема в разделе "Флудилка", создана пользователем Hans Hellinberg, 25 мар 2016.

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  1. Hans Hellinberg

    Hans Hellinberg Пользователи до 500

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    Информация взята с проекта - «LemonPunch». После команды указано расположение звука. Если на сервере это есть, добавлять не надо.
    ANTI CITIZEN ONE - anticitizenone.wav
    OVERWATCH - overwatch.wav
    OVERWATCH CONFIRM - overwatchconfirmhvtcontained.wav
    OVERWATCH POSSIBLE - overwatchreportspossiblehostiles.wav
    OVERWATCH REINFORCE - overwatchrequestreinforcement.wav
    OVERWATCH OVERRUN - overwatchsectoroverrun.wav
    OVERWATCH TEAM DOWN - overwatchteamisdown.wav
    OVERWATCH STERILIZED - overwatchtarget1sterilized.wav
    PREP CONTACT - prepforcontact.wav
    RIPCORD - ripcord.wav
    RIPCORD PANIC - ripcordripcord.wav
    SECTOR NOT - sectorisnotsecure.wav
    SECTOR SECURE - sectorissecurenovison.wav
    SECURE - secure.wav
    STANDING BY - standingby].wav
    STAY ALERT - stayalertreportsightlines.wav
    OUTBREAK SWARM - swarmoutbreakinsector.wav
    TARGET BLACKOUT - targetblackout.wav
    TARGET COMPROMISED - targetcompromisedmovein.wav
    TEAM DEPLOYED - teamdeployedandscanning.wav
    WRAP UP - thatsitwrapitup.wav
    UNIT IN - unitismovingin.wav
    UNIT CLOSING - unitisclosing.wav
    WEAPON OFF - weaponsoffsafeprepforcontact.wav
    PARASITES - wehavefreeparasites.wav
    INFESTATION ZONE - weareinaninfestationzone.wav
    GOT HIM NOW - affirmativewegothimnow.wav
    BLADE - blade.wav
    CLOSING - closing.wav
    CLOSING2 - closing2.wav
    CONTACT - contact.wav
    CONTACT CONFIRM - contactconfirmprosecuting.wav
    CONTAINED - contained.wav
    CONTAIN PROCEED - containmentproceeding.wav
    COPY - copy.wav
    COPY THAT - copythat.wav
    COVER - coverhurt.wav
    COVER ME - coverme.wav
    DISPLACE - displace.wav
    ENGAGING - engaging.wav
    FULL ACTIVE - fullactive.wav (Could be the 10-8 version of OTA)
    GO SHARP - gosharpgosharp.wav
    NO MOVEMENT - hasnegativemovement.wav
    HEAVY RESISTANCE - heavyresistance.wav
    INBOUND - inbound.wav
    REQUEST BACKUP - isfinalteamunitbackup.wav
    LOST CONTACT - lostcontact.wav
    ONE DOWN - onedown.wav
    ESCAPEE - prioritytwoescapee.wav
    READY CHARGES - readycharges.wav
    READY WEAPONS - readyweapons.wav
    READY WEAPONS HOSTILES - readyweaponshostilesinbound.wav
    POSITION CLEAR - reportallpositionsclear.wav
    REQUEST MEDICAL - requestmedical.wav
    GO ACTIVE - goactiveintercept.wav
     
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